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Space Module

Space Module

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Devlog

  • Space Module v0.1.7
    February 13, 2020 by Shawn Pierre
    1
    New update! Version 0.1.7 of Space Module, and it's a pretty big update. What's new? Art changes! - There's a lot of new art. I think that the game is close to settling into it's art style. Hopefully!... Continue reading
  • Space Moudle v0.1.6.2
    January 24, 2020 by Shawn Pierre
    1
    #small update
    Notes! Fixed module connection issues Initial player health increased... Continue reading
  • Build v0.1.6
    January 22, 2020 by Shawn Pierre
    It's been a bit! Here's version 0.1.6.1. What's in this build? The most noticeable change is the game's art style for the player, enemies, and space objects. The UI has also been significantly changed... Continue reading
  • Space Module v0.1.5
    August 20, 2019 by Shawn Pierre#space module, #update, #fun crates
    Space Module v0.1.5 Here's a update! There's another module added to the game. It's not exciting, but can help when searching for the warp gate. Visually, the star field has been given a bit more life... Continue reading
  • Update v0.1.1
    August 06, 2019 by Shawn Pierre
    Hey! Quick fix that addresses a few issues: - Star field working on OSX/Linux - Music playback issues Screenshots have been updated to reflect the visual changes... Continue reading
  • Space Module v0.1
    August 01, 2019 by Shawn Pierre
    Hello! Today, I'm putting up a new roguelike/rougelite game called Space Module. It's an active project which will be receiving updates up until the final launch. In each level of Space Module, you mu... Continue reading
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